veado:
  on: on
  off: off
  auto: auto
  ok: ok
  cancel: cancel
  errorcode: error code: <>
  transform: transform
    pivot: pivot
    position: position
    rotation: rotation
    skew: skew
    scale: scale
    do:
      move: move
      rotate: rotate
      skew: skew
      scale: scale
  file: file
    newx: new <> file
    newwindow: new window
    open: open file...
    openrecent: open recent
    clearrecent: clear recent files
    save: save file
    saveas: save file as...
    close: close file
    exit: exit
    untitled: untitled <>
  edit: edit
    undo: undo
    redo: redo
    copy: copy
    paste: paste
  editor:
    scene: scene
    mini: mini avatar
    dynamic: dynamic avatar
  signal:
    waiting: waiting for input...
    remove: click to remove
    apply: apply
    cancel: cancel
  window:
    scene: scene
      setup: scene setup
      size: scene size
      color: background color
      fps: frame rate
        mode: mode
        vsync: v-sync
        uncapped: uncapped
        capped: capped
        custom: custom
      serveron: <> server is active
      serveroff: <> server is inactive
      fullscreen: open full screen...
    sceneproperties: scene setup
      display: display settings
      scene: scene properties
      fps:
        mode: frame rate mode
        vsync: v-sync
        uncapped: uncapped
        capped: capped
        custom: custom frame rate
      spout: spout server
      syphon: syphon server
      hideui: hide interface...
      size: size
    sceneobjects: objects
      import: select object file...
      add: import new object
      delete: delete selection
      multiple1: this file has multiple objects!
      multiple2: choose one to use:
    sceneobjectproperties: object properties
      empty: select an object to start!
      source: source
      size: size
      objecttype: <> properties
      attach: attach
        to: parent object
          none: (none)
        anchor: anchor point
          none: object center
        scale: scale with parent
        rotation: rotate with parent
      effects: effects
        opacity: opacity
        tint: tint color
        shade: shade color
    scenestates: states
      groupnum: state group #<>
      create: create state group
      empty: (off)
      state: state
      deletegroup: delete state group
      delete: delete state
    nodes: nodes
      create: create node
      annotation: annotation
        create: create annotation
      node: node
      revertsize: revert size
      delete: delete
      hide: hide
      hidden: hidden nodes (<>)
      dynamicobj:
        add: create node input
        delete: delete node input
        input: node input
        name: display name
        usages: usages
        addusage: add usage...
        deleteusage: delete usage
    scenewebsocket: websocket server
      settings: server settings
      enabled: server active
      address: server address
      status: server status
      serveon: serving at <>
      serveoff: not serving
      clients: clients connected: <>
    ministates: avatar states
      new: new state
      create: create blank state
      duplicate: duplicate selection
      delete: delete selection
      copy: copy selection
      paste: paste states
    minipreview: avatar preview
      toggle: toggle activity
      shortcuton: listening to shortcuts
      shortcutoff: not listening to shortcuts
      anchor: anchor preview settings
        enable: show selected anchor
    ministateproperties: state properties
      empty: select a state to start!
      properties: properties
      name: state name
      imagemode: image mode
        smooth: smooth
        pixel: pixel
      animation: animation
      resetimagetime: play from start
      blinksync: sync blink animation
      blinkintervalmin: min. blink interval
      blinkintervalmax: max. blink interval
      blinkduration: blink duration
      images: images
        closed: closed mouth
        open: open mouth
        closedblink: closed mouth blinking
        openblink: open mouth blinking
        import: import new image...
        export: export image...
        remove: remove image
        error: failed to load image!
      effects:
        state: effects
          activea: active during closed mouth
          activeb: active during open mouth
          add: add new effect...
        transition: transitions
          activea: active when opening mouth
          activeb: active when closing mouth
          add: add new transition...
        copy: copy parameters
        paste: paste parameters
        delete: delete effect
        preset: preset
          none: (none)
      shortcut: default shortcut
        assign: assign
        clear: clear
        listening: listening...
        mode: activation mode
          press: on press
          release: on release
          hold: while pressed
          toggle: press to toggle
    minieffectpresets: effect presets
      state: <> effect
      transition: <> transition
      create: create new preset
        state: effects
        transition: transitions
      copy: copy preset
      paste: paste preset
      delete: delete preset
      name: preset name
    minianchors: avatar anchors
      new: new anchor
      create: create anchor
      duplicate: duplicate anchor
      delete: delete anchor
    minianchor: anchor editor
      empty: select a non-blank state to start!
      empty2: create an anchor to start!
      settings: preview settings
        preview: anchor preview
          axis: axis
          hat: hat
          glasses: glasses
      anchor: anchor transform
        active: visible
      images: image selection
        closed: closed mouth image
        open: open mouth image
        closedblink: blinking closed mouth image
        openblink: blinking open mouth image
        closedfor: closed mouth image for <>
        openfor: open mouth image for <>
        closedblinkfor: blinking closed mouth image for <>
        openblinkfor: blinking open mouth image for <>
    dynamicexplorer: assets
      add: new item
        folder: new folder
        object: new object
        import: import media...
      duplicate: duplicate selection
      delete: delete selection
      exportimage: export image
      back: go back
      forward: go forward
      up: go up one folder
      root: root
      none: (none)
    dynamiclayers: layers
      none: (none)
      name: new layer
      add: create empty layer
      delete: delete selection
    dynamiclayerproperties: layer properties
      empty: select a layer to start!
      source: source
      sourcemode: source mode
        unload: unload when not visible
        keep: keep loaded while not visible
      size: size
      effects: effects
        blend: blend mode
          normal: normal
          add: add
          subtract: subtract
          multiply: multiply
          screen: screen
          overlay: overlay
        passthrough: group passthrough
          on: on
          off: off
        mask: group mask mode
          none: none
          mask: mask
          clip: clip
        opacity: opacity
        tint: tint color
        shade: shade color
        imagemode: image mode
          smooth: smooth
          pixel: pixel
      pins: pins
        pin: pin #<>
        none: (none)
        add: add new pin
        delete: delete pin
        position: position
        anchor: expose as anchor
        id: anchor name
      dynamics: dynamics
        add: add new dynamics...
        delete: delete dynamics
        active: active
    dynamicstates: states
      groupnum: state group #<>
      create: create state group
      empty: (off)
      state: state
      deletegroup: delete state group
      delete: delete state
    dynamiccanvas: canvas
      scale: scale
      pin: pin #<>
      pinx: pin #<> of "<>"
      zoomin: zoom in
      zoomreset: reset zoom
      zoomout: zoom out
      properties: properties
        size: object size
        render: render mode
          smooth: fractional scale
          pixel: pixel perfect
    dynamicpreview: preview

